Posts Tagged ‘ux’
Creating Artistic User Interfaces
April 13, 2010
With Akina out for a little over a week it was good to have some time to flesh out any UI tweaks to the app and make it more user friendly. With that meant taking a controller with already very visually and abstractly defined elements, and making it easier to navigate with, without losing the [...]
2010 | Art, DINO | Tags: Art, artistic interface, digital art, DINO, ipad game, ipad ui, ui, user interface, uxComments (0)
Using Physical Objects to Interface with the iPad
April 3, 2010
Over this past week my partners and I at DINO Interactive Studios have developed an iPad application that allows input from a specific grouping of ‘fingers’ from the bottom of three objects. When you place the object on the screen surface of the iPad, flowers and vines grow from underneath the object. This corresponds to [...]

