Posts Tagged ‘DINO’
The Perspective Between Two Doors
June 1, 2010
The end of last month marked an important milestone in my life. I realized along with my co-founders and partners that the direction our studio was headed in was not the direction we had originally intended. Our business had transformed from a shared passion for projects that bridged the gap between art and technology to [...]
2010 | DINO | Tags: business development, DINO, entrepreneurship, growth, small business, startupComments (0)
Mushroom Sprite from iPad App Akina
May 4, 2010
This sequence of images is based off the growth cycle of a Fly Agaric mushroom, or Amanita muscaria, and is one of the sprites I made in Photoshop for DINO’s iPad art generative application Akina. According to Wikipedia there are a great many stories surrounding the use of this mushroom, the most interesting of which [...]
2010 | Art, DINO | Tags: akina, Art, digital art, DINO, game art, game sprite, ipad game, mushroom sprite, photoshopComments (0)
Creating Artistic User Interfaces
April 13, 2010
With Akina out for a little over a week it was good to have some time to flesh out any UI tweaks to the app and make it more user friendly. With that meant taking a controller with already very visually and abstractly defined elements, and making it easier to navigate with, without losing the [...]
2010 | Art, DINO | Tags: Art, artistic interface, digital art, DINO, ipad game, ipad ui, ui, user interface, uxComments (0)
Variations on a Theme: Putting Art in Business Cards
April 10, 2010
Using some of the elements I recently created for our website, I set to making business cards that matched our style. This whimsical and slightly abstract unknown world I created incorporates our business logo into the art. On the back will be our contact information, leaving the front dedicated to having a tiny piece of [...]
2010 | Art, DINO | Tags: Art, artistic business cards, brand design, business cards, DINOComments (0)
Using Physical Objects to Interface with the iPad
April 3, 2010
Over this past week my partners and I at DINO Interactive Studios have developed an iPad application that allows input from a specific grouping of ‘fingers’ from the bottom of three objects. When you place the object on the screen surface of the iPad, flowers and vines grow from underneath the object. This corresponds to [...]
2010 | Art, DINO, Projects | Tags: akina, Art, artistic interface, DINO, ipad, physical objects interface, physical ui, Projects, ui, uxComments (1)
DINO Game Jam
February 22, 2010
This weekend DINO Interactive Studios hosted a game jam and interactive project creation session at the Sprout space in Somerville that spanned both Saturday and Sunday. Our jam lasted 27 hours total and had 12 participants and teams either creating new games from scratch or reworking current games and adding new features. We had a [...]
2010 | Art, DINO, Projects | Tags: Art, collaborative, DINO, dino jam, game, game jam, interactive, ProjectsComments (0)
Business Cards with Teeth
January 19, 2010
With a pitch to a potential client due the next day and an intense desire to put our best foot forward, there wasn’t much time to make our cards in bulk so I made them the old fashioned way- clicks, beeps, cuts and voila. We’ll probably revise it a bit more later but we each [...]
2010 | Art, DINO | Tags: Art, business cards, creation process, DINOComments (3)
A Difference in Desks
January 17, 2010
January 15th, 2010 marked my last day working at the company I had worked at for 6 1/2 years. It was my first job out of college and it was through them that I cut my teeth in the business world. I had been promoted through the ranks from test proctor to school director which [...]
2010 | DINO | Tags: business development, DINO, entrepreneurship, new beginnings, small businessComments (7)
The Logo Creation Process of DINO
January 10, 2010
This weekend I created the logo for DINO interactive studio. Aaron had a fun idea on a post-it note that I ran with. I drew a couple sketches then took pictures and loaded them into Adobe Photoshop. After playing around a bit Aaron opened my eyes up to the wonderful world of vector aesthetics and [...]
2010 | Art, DINO | Tags: Art, business development, creation process, DINO, logo, logo creation, small businessComments (2)
Levels of ‘stashe
November 18, 2009
This was a fun project- the mustache man below is the main character in a game created in Processing by my friends and I over this past weekend. The basic premise to the game is that you play the role of a newspaper editor trying to maintain a balanced coverage of news stories coming through [...]
2009 | Art, DINO, Projects | Tags: Art, DINO, game art, interactive, processing, Projects, spriteComments (0)
…and DINO is born.
August 4, 2009
On or around April 27th, David Nunez, Aaron Waychoff and I decided to build a space to inspire people to make, do and learn. It’s main focus is to build the community of hackers & makers in Boston and give people the support and knowledge they need to create and share their projects and ideas. [...]

