Posts Tagged ‘Art’
Designing Nature and Time into the Web
January 3, 2011
This past month was spent planning and designing a web application for people to take advantage of the enormous amount of space dedicated to outdoor play in Ottawa. One of my first impressions when I moved to this city was how easy it was to go from busy city streets to quiet parks in a [...]
2011 | Art, Projects | Tags: Art, circular web, css, design, google maps, Javascript, natural web, open data, ottawa, outdoor play, porthole web page, Projects, spaces of play, time on the web, web applicationComments (1)
What Twirling Will Do
December 3, 2010
As they began twirling I was curious to see what the motion would look like through the filter of a microgalactic lens. The lens captured movement in nanoseconds and I witnessed an unusual unfolding… The girl with her handkerchief raised high knew what positive thoughts could do and her fist started eddies of hiccuping light. [...]
2010 | Art | Tags: Art, atmospheric art, atmospheric effects, deep sea creature, deeper connections, digital art, emotional connection, emotional creatures, fantasy, helper creature, microgalactic, microgalactic lens, positive thoughtsComments (2)
What Brings The Snow
November 17, 2010
She was laughing at something I said and didn’t see what passed behind her. “Aren’t you cold?” I asked. “No.” she said.
2010 | Art | Tags: Art, atmospheric art, atmospheric effects, digital art, emotional connection, emotional creatures, fantasy, helper creature, snowComments (1)
Waiting on Rideau Street
November 5, 2010
“I’m glad you could get off work early” he said. “Me too.” she responded. She reached over to take his hand while the light changed to red.
2010 | Art | Tags: Art, atmospheric art, atmospheric effects, joy, memory of movements, movement memory, thought visualization, visual conversation, visualized thoughtsComments (0)
On The Mountain
October 15, 2010
“Be careful here.” A soft gust of wind pushed her back towards her friends. “..Yes Dad.”
2010 | Art | Tags: Art, atmospheric art, atmospheric effects, digital art, emotional connection, emotional creatures, fantasy, helper creature, visual emotionComments (2)
Dancers
October 5, 2010
“…and HOLD!” They looked at her expectantly, the memory of movements practiced already accumulating in corners and sifting softly to the floor. Outside a car honked sharply, causing more of the girls’ thoughts to fall. “AGAIN!”
2010 | Art | Tags: Art, atmospheric art, atmospheric effects, memory of movements, movement memory, thought visualization, visual conversation, visualized thoughtsComments (1)
You Need to Ask First
September 23, 2010
… if you want to know more about me” she said. He stared at the sand between his shoes. “Okay… what do you like to do?” “Oh, you know… stuff.” “…Like?” She laughed and the pocket of air surrounding them popped, filling them both with warmth. He grinned and looked at the sand again.
2010 | Art | Tags: Art, atmospheric art, atmospheric effects, digital art, emotional connection, emotional creatures, love, text visualization, visual conversation, visual emotionComments (0)
And So It Was
September 13, 2010
that we discovered there is no such thing as distance at all.
2010 | Art | Tags: Art, atmospheric art, atmospheric effects, emotional connection, photoshop, visual emotionComments (0)
A Conversation on the Sidewalk
September 10, 2010
She looked up from her half finished text and stared in wonderment and fear. It responded with a harmonized hum and a new message appeared on her phone: “<3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 [...]
2010 | Art | Tags: Art, atmospheric art, atmospheric effects, digital art, emotional creatures, fantasy, love, text visualization, visual conversationComments (0)
Girls in Conversation
August 31, 2010
“And then he walked past and I was like…[screech]!” “LOL! What did you do?” “I just stared. I’m such an idiot!”
2010 | Art | Tags: Art, atmospheric art, atmospheric effects, conversation visualization, visual conversationComments (0)
LED Origami Brooch And Thoughts On Foo Camp
June 30, 2010
Ah, Foo Camp. Over this past weekend hoards of thinkers, makers and doers descended on the gorgeous Xanadu of the O’Reilly Media headquarters in Sebastopol, CA. Invited by Tim O’Reilly to participate in a free-form weekend of focused and unfocused conversations and talks concerning current and emerging ventures in technology, it was a nerd’s paradise. [...]
2010 | Art | Tags: Art, foo, foocamp, led, led origami, origami, Other, papercraft, ProjectsComments (1)
Glorious Monster Back
June 17, 2010
2010 | Art | Tags: Art, cute, monster, pen and ink, photoshopComments (0)
“Why Thank You” she replied.
June 12, 2010
2010 | Art | Tags: Art, digital art, fantasy, golden goggles, photoshop, scifiComments (0)
And Then It Wasn’t
May 24, 2010
Having survived a drop the distance of 500 feet, the monster opened it’s one functioning eye to perceive lamposts and the undersides of two fighter ships descending to street level. It heard a soft shriek and footsteps nearby followed by the high-pitched whistle of missiles launched. There was an acrid sweet smell in the air [...]
2010 | Art | Tags: Art, digital art, fantasy, london, monster, scifi, storyComments (0)
Sacred and Profane
May 15, 2010
This is a drawing I did many years ago for a life drawing class- we had to select objects that we felt contained elements of being sacred or profane in a still-life arrangement and draw them from hand. From Wikipedia: The concept of sacred and profane comes from French sociologist Emile Durkheim; the dichotomy between [...]
2010 | Art | Tags: Art, drawing, fabriano paper, graphite drawing, illustration, sacred and profane, still lifeComments (0)
Ouroboros Ring Game
May 14, 2010
These images were created as the first level in a meditative puzzle game where the player is given a mixture of inverted and rotated rings and has to flip and spin the rings to match the lines of the light and dark side to advance. I originally drew this freehand in my sketchbook with a [...]
2010 | Art | Tags: Art, art game, drawing, ouroboros, ouroboros rings, pen and ink, puzzle gameComments (0)
New Friends
May 5, 2010
2010 | Art | Tags: Art, atmospheric effects, character art, digital art, monsters, photoshopComments (0)
Mushroom Sprite from iPad App Akina
May 4, 2010
This sequence of images is based off the growth cycle of a Fly Agaric mushroom, or Amanita muscaria, and is one of the sprites I made in Photoshop for DINO’s iPad art generative application Akina. According to Wikipedia there are a great many stories surrounding the use of this mushroom, the most interesting of which [...]
2010 | Art, DINO | Tags: akina, Art, digital art, DINO, game art, game sprite, ipad game, mushroom sprite, photoshopComments (0)
Variations on a Flower made with Adobe Illustrator
April 19, 2010
2010 | Art | Tags: abstract, Art, digital art, flower variations, illustratorComments (0)
Creating Artistic User Interfaces
April 13, 2010
With Akina out for a little over a week it was good to have some time to flesh out any UI tweaks to the app and make it more user friendly. With that meant taking a controller with already very visually and abstractly defined elements, and making it easier to navigate with, without losing the [...]
2010 | Art, DINO | Tags: Art, artistic interface, digital art, DINO, ipad game, ipad ui, ui, user interface, uxComments (0)
Variations on a Theme: Putting Art in Business Cards
April 10, 2010
Using some of the elements I recently created for our website, I set to making business cards that matched our style. This whimsical and slightly abstract unknown world I created incorporates our business logo into the art. On the back will be our contact information, leaving the front dedicated to having a tiny piece of [...]
2010 | Art, DINO | Tags: Art, artistic business cards, brand design, business cards, DINOComments (0)
Using Physical Objects to Interface with the iPad
April 3, 2010
Over this past week my partners and I at DINO Interactive Studios have developed an iPad application that allows input from a specific grouping of ‘fingers’ from the bottom of three objects. When you place the object on the screen surface of the iPad, flowers and vines grow from underneath the object. This corresponds to [...]
2010 | Art, DINO, Projects | Tags: akina, Art, artistic interface, DINO, ipad, physical objects interface, physical ui, Projects, ui, uxComments (1)
Mustache Jelly
March 20, 2010
2010 | Art | Tags: Art, digital art, jellyfish, monster, monster jellyfish, mustache jelly, photoshopComments (0)
you are mine
March 17, 2010
2010 | Art | Tags: Art, baby triangle, digital art, ghost tentacles, monster, photoshopComments (2)
DINO Game Jam
February 22, 2010
This weekend DINO Interactive Studios hosted a game jam and interactive project creation session at the Sprout space in Somerville that spanned both Saturday and Sunday. Our jam lasted 27 hours total and had 12 participants and teams either creating new games from scratch or reworking current games and adding new features. We had a [...]
2010 | Art, DINO, Projects | Tags: Art, collaborative, DINO, dino jam, game, game jam, interactive, ProjectsComments (0)
Giant Snail Take Over
February 21, 2010
This weekend DINO hosted a game jam and interactive project creation session that spanned both Saturday and Sunday. Typically the purpose of a game jam is for teams or lone creators to make a working project in either 24 or 48 hours. Sometimes there is a theme or things that you must incorporate into the [...]
2010 | Art, Projects | Tags: Art, giant snails, interactive, paper game, papercraft, ProjectsComments (0)
Business Cards with Teeth
January 19, 2010
With a pitch to a potential client due the next day and an intense desire to put our best foot forward, there wasn’t much time to make our cards in bulk so I made them the old fashioned way- clicks, beeps, cuts and voila. We’ll probably revise it a bit more later but we each [...]
2010 | Art, DINO | Tags: Art, business cards, creation process, DINOComments (3)
The Logo Creation Process of DINO
January 10, 2010
This weekend I created the logo for DINO interactive studio. Aaron had a fun idea on a post-it note that I ran with. I drew a couple sketches then took pictures and loaded them into Adobe Photoshop. After playing around a bit Aaron opened my eyes up to the wonderful world of vector aesthetics and [...]
2010 | Art, DINO | Tags: Art, business development, creation process, DINO, logo, logo creation, small businessComments (2)
Interactive Paper Art
December 8, 2009
It’s been a while since I’ve worked on this but here are two examples of a simple way to integrate LED lights into a piece of art to change the story and engage the viewer with the 2-dimensional surface of the drawing. In Robodino Bond, pressing the dinosaur’s heart causes the robot’s electronic heart to [...]
2009 | Art, Projects | Tags: Art, interactive, LED art, papercraft, papertronics, ProjectsComments (0)
Ambient Text Mashup of Modest Mouse
November 22, 2009
Processing is amazing. I can’t say enough good things about an open source intuitive language built to allow *everyone* easy access to a wide array of tools and resources made for developing visual programs and interactive fun. This weekend I took part in Music Hack Day at the Microsoft Startup Labs in Cambridge and built [...]
2009 | Art, Projects | Tags: Art, collaborative, modest mouse, music hackday, processing, Projects, text visualizationComments (3)
Levels of ‘stashe
November 18, 2009
This was a fun project- the mustache man below is the main character in a game created in Processing by my friends and I over this past weekend. The basic premise to the game is that you play the role of a newspaper editor trying to maintain a balanced coverage of news stories coming through [...]
2009 | Art, DINO, Projects | Tags: Art, DINO, game art, interactive, processing, Projects, spriteComments (0)

