Hangit
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Concept & Code by Scott Samson | Art & Design by Emily Daniels 2010Based on the traditional game of Hangman this game takes it one step further by reinforcing the connection between the words and their definitions. Hangit can be played alone against a dictionary of over 30,000 words or with others in back and forth challenge mode. My work on this project was in designing the visual user interface, buttons and graphic assets. You can download it here in iTunes! |


