With Akina out for a little over a week it was good to have some time to flesh out any UI tweaks to the app and make it more user friendly. With that meant taking a controller with already very visually and abstractly defined elements, and making it easier to navigate with, without losing the integrity of it as an object of art. Below are the old and new controllers for comparison:
The nice thing about designing artistic elements for a piece that is controlled with a finger is the simple fact that fingers are attached to hands. This means that where the controller shows up under your finger there is a ‘blind spot’ where non-essential functions can be put, in this case it’s the lower right corner of the new controller that keeps with the original design idea, yet you lose none of the important options for lack of seeing through one’s hand.




